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Hoshimaru's Jutsus

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Hoshimaru's Jutsus Empty Hoshimaru's Jutsus

Post by Darkjagwar Sun Nov 23, 2008 9:53 am

Taijutsu

Name: Endless Jab Barrage
Rank: C
Range: Short, 0-5 m
Type: Offensive
Description: The user will punch the opponent and after the punch makes contact or is blocked, the user will attack the opponent with the elbow of the arm that he just used to punch. This continues with either that same arm over and over again or the user frequently switches between arms. Legs, knees, and feet can also be used in this manner alternating between kicking and kneeing.
Weakness(es): Weaknesses that usually come with using fists or feet. Continuous attacks are very tiring and may render the user unable to move as quickly or attack with the same strength immediately after.

Kenjutsu

Name: Triple Quickslash
Rank: D
Range: Short, 0-5 m
Type: Offensive
Description: A triangular sword attack pattern executed at a speedy rate such that it is almost invisible to the untrained eye.
Weakness(es): Requires sword of some sort to use, so it is easily blockable, the sword can be broken or taken. Weaknesses that usually come with using a sword.

Name: Hectoslash
Rank: C
Range: Short, 0-5 m
Type: Offensive
Description: A random attack pattern in which the user executes a series of 100 slashes with the sword at a fast rate so that it is a blur to the untrained eye.
Weakness(es): Requires sword of some sort to use, so it is easily blockable, the sword can be broken or taken. Weaknesses that usually come with using a sword. Continuous attacks are very tiring and may render the user unable to move as quickly or attack with the same strength immediately after.

Ninjutsu

Name: Energy Blade
Rank: C
Range: Self
Type: Ninjutsu/Kenjutsu, Supplementary
Note(s): This technique can be executed without hand seals.
Description: The user's chakra is channeled into a sword in order to increase the sharpness of the blade and the power of the slashes.
Weakness(es): Can be blocked by a stronger chakra source. Maintaining chakra flow in the blade takes extra work.

Name: Chakra Strings
Rank: D
Range: Long, 0-15 m
Type: Supplementary
Note(s): This technique can be executed without hand seals.
Description: Chakra strings can be attached to objects, weapons, and other people. They can be used to guide a weapon or tie someone up. Hoshimaru can use chakra strings to tie people up and to guide projectiles (including ninjutsu such as Thunderball).
Weakness(es): Can be cut or broken by either brute strength or a stronger chakra source.

Name: Chakra Remnants
Rank: D
Range: Short, 0-5 m
Type: Supplementary
Note(s): This technique can be executed without hand seals.
Description: The user deposits tiny amounts of chakra wherever he goes. This is often used over a large area. The user can then use a little pulse of elemental chakra towards the area to set off a chain reaction that changes the chakra remnants into an explosive force of elemental chakra.
Weakness(es): The user must get out of the area before sending a pulse of chakra or the user will be affected by his own attack.

Name: Chakra Repulsor
Rank: D
Range: Short, 0-5 m
Type: Offensive
Note(s): This technique can be executed without hand seals. Permission needed if you wish to use this.
Description: The user puts his hands in front of him and releases a small burst of chakra in order to push an enemy back. This can also be used to block projectiles or increase the user's throwing power. Additionally, the user can also use this technique to add to chakra-control super strength in order to increase strength even further.
Weakness(es): Tires the user out if used too many times in quick succession. There is a limit to how much momentum this technique can generate to block an incoming attack.

Raiton Jutsu - Lightning Techniques

Name: Lighting Element - Twin Thunderbolts
Rank: C
Range: Short, 0-5 m
Type: Offensive
Note(s): Permission needed if you wish to use this.
Description: Lightning chakra is gathered to both hands and then each load of chakra is turned into a staff that can be used for close combat. It gives a minor stun when hit but it can be blocked with another weapon. The shape can be manipulated to form a spear.
Weakness: This technique uses a lot of chakra to activate. Maintaining the technique doesn't take as much chakra, but as the user gets tired, the shape might be lost and the technique weakens.

Name: Lightning Element - Thunderball
Rank: B
Range: Mid, 0-10 m
Type: Offensive
Note(s): Permission needed if you wish to use this.
Description: The user's chakra is channeled into his hand and into a spherical shape. The user can then throw the ball of lightning chakra.
Weakness: Using this technique more than once in quick succession takes up a lot of chakra and can tire the user out.

Name: Lightning Element - Great Thunderball
Rank: A
Range: Mid, 0-10 m
Type: Offensive
Note(s): Permission needed if you wish to use this.
Description: Almost the exact same as "Thunderball" but larger and more powerful.
Weakness: Using the Great Thunderball takes even more chakra than Thunderball since the ball is roughly the size of the user's body.

Name: Lightning Energy Blade
Rank: B
Range: Self
Type: Supplementary
Note(s): This technique can be executed without hand seals.
Description: Hoshimaru channels specifically Lightning-based chakra into his katana for a more powerful attack than the regular energy blade technique. Additionally, Hoshimaru can create a sword made completely of Lightning chakra without the use of a blade.
Weakness: Not effective against elements that lightning is weak against. Can be blocked by a stronger chakra source. Maintaining chakra flow in the blade takes extra work. Creating the blade entirely out of chakra easily fatigues the user.

Name: Lightning Element - Discharge
Rank: B
Range: Short, 0-5 m
Type: Offensive
Note(s): Permission needed if you wish to use this.
Description: Hoshimaru lets out a burst of lightning chakra in the form of a static discharge. Anything within an approximately 2 meter radius is affected, and some objects can conduct the charge. The user can channel the shock into a chakra conducting material.
Weakness: Takes a while to charge up and fatigues the user.

Name: Electrostatic Body
Rank: C
Range: Self
Type: Supplementary
Description: The user coats himself with Lightning chakra that can be used as armor or a tool for the enhancement of physical abilities.
Weakness: Takes a fair amount of chakra to maintain. Can be weakened and pierced by elements that lightning is weak against.

Name: Lightning Style: Spark Defense Jutsu
Rank: C
Range: Short, 0-5 m
Type: Supplementary
Description: User builds up chakra in their center of themselves. They the use hand seals, then release the chakra in the form of electrical energy. This creates a shield that surrounds them completely for a few seconds.
Weakness: Wind chakra though would break through and negate the shield, dispersing all the chakra.

Name: Volt One Shot
Rank: B
Range: Mid, 0-10 m
Type: Offensive
Description: A powerful quick shot of electricity shot from the hands, that has a limited amount of use. It is shot with the fingertips of the Tiger seal. Paralyzes opponent or can be deadly. This has the ability to rip through Forest and ground but leaves the user fatigued for a few seconds.
Weakness: Takes a large amount of chakra therefore has limited use.

Name: Spark Feet
Rank: C
Range: Self
Type: Supplementary
Element: Lightning
Description: The user send sparks of electric energy to their feet that lets them hover slightly to reduce friction with the ground. This causes the user's speed to increase dramatically.
Weakness: Less friction makes traveling at high speeds hard to control. Cannot jump because the user is magnetically stuck to the ground.


Toton Jutsu - Light Techniques

Name: Flash Pulse
Rank: D
Range: Long, 0-15 m
Type: Supplementary
Description: The user lets out a pulse of Light chakra which illuminates the area. Overpowers and cancels out weaker shadow or darkness techniques.
Weakness(es): Can be overpowered by more powerful shadow or darkness techniques.

Name: Piercing Flash Pulse
Rank: B
Range: Long, 0-15 m
Type: Supplementary
Description: The user lets out a pulse of Light chakra which illuminates the area. Overpowers and cancels out weaker shadow or darkness techniques.
Weakness(es): Takes up more chakra. Can be overpowered by A or S-rank shadow or darkness techniques.

Name: Light Absorption
Rank: C
Range: Long, 0-15 m
Type: Supplementary
Description: The user coats himself in chakra. The chakra takes on a pitch black color that absorbs all light in the area and lessens visibility.
Weakness(es): Takes chakra to maintain.

Name: Light Emission
Rank: C
Range: Long, 0-15 m
Type: Supplementary
Description: The user coats himself in chakra. The chakra takes on a bright white color that reflects all light in the area and blinds everyone, making it difficult for all to see.
Weakness(es): Takes chakra to maintain.

Name: Lightforce Sword
Rank: A
Range: Short, 0-5 m
Type: Offensive
Description: The user concentrates light chakra into his hands and forms it into a sword. The sword can cut through non-chakra infused weapons but can be matched by a chakra infused weapon.
Weakness(es): Can be blocked by an equally powerful chakra. Technique can be ended by certain types of Water and Earth techniques. Fatigues the user.


Last edited by Darkjagwar on Sat Jun 13, 2009 11:39 am; edited 19 times in total
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Shin Uchiha Sun Nov 23, 2008 2:44 pm

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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Mirage Sun Nov 23, 2008 2:46 pm

Energy Blade must have a weakness. All jutsu must have a weakness. And the weakness of Thunderball/Great Thunderball (Raiton: Raigan/Odama Raigan) needs to be changed. Just about all jutsu can be dodged.
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Sun Nov 23, 2008 9:55 pm

*edited*
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Tue Nov 25, 2008 7:07 pm

bump
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Mirage Wed Nov 26, 2008 12:12 am

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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Sat Dec 20, 2008 9:18 pm

Updated:

• Body Flicker
• Replacement
• Electrostatic Body
• Static Charge
• Lightning Element - Spark Defense
• Volt One Shot
• Spark Feet
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Shin Uchiha Sun Dec 21, 2008 1:16 pm

Approvedid ^^
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Tue Jan 27, 2009 6:20 pm

UPDATE!!!

Added:

Triple Quickslash
Hectoslash
Endless Jab Barrage
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Guest Tue Jan 27, 2009 9:20 pm

approved

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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Sun Mar 22, 2009 12:09 am

UPDATE:

Charka Repulsor
Lightforce Sword
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

Post by Darkjagwar Mon May 11, 2009 4:02 pm

added:

flash pulse
piercing flash pulse
light absorption
light emission
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Hoshimaru's Jutsus Empty Re: Hoshimaru's Jutsus

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